The core of our architecture rests on a universal trading system framework. This framework abstracts all of the basic market interfaces, allowing us to write generic strategies that run on any market, including simulation.
As you can see in the above central box, our trading system abstracts several core functionalities.
- Settings Management – the entire trading system is configured via a straightforward xml configuration file. The actual storage and management of this is abstracted by the particular profile. For live running, these settings are version controlled and managed in a central replicated sql database. For simulation, these are stored as a simple file provided to a console based simulator. For optimization purposes, these files serve as the basis for chromosomes in the genetic optimizer (with an optimization file providing the constraints for the search space). At the end of the day, develop a simple generic settings management system that can be abstracted for different targets.
- Contract Manager / Base Contract – The core component of any system is the instrument that you are trading / measuring. The contract manager provides position management and risk management abstractions, as well as contract locating functionalities. Ultimately any object that requires a contract, goes through the contract manager, and is given an abstraction of a base contract. The base contract can be a futures contract, equity, bond etc. This provides for a universal interface to subscribe to market data, and issue / monitor orders.
- Strategy Engine / Base Strategies – The strategy engine is the very heart of any trading system. This basic class subscribes to message pumps and processes the messages to handle orders. It is the most versatile object in the trading system, allowing for nearly any type of strategy.
- Charting – Few systems put enough emphasis on thorough charting, but I find it critical for visualizing the results of a simulation, as well as determining what is happening during live trading. All contracts and strategies implement a simple IChartable interface that allows them to output highly configurable charts, right down to the Graphics handles. This allows the charts to be presented in a live windows forms view, or painted to a Bitmap class for saving to disk.
- Logging – At the end of the day, traceability is critical. Every trade made needs to be serialized to disk / database in order to reconcile with your clearing house. Furthermore, every strategy needs to output useful tracing information to aid in debugging. Beyond the obvious tracing, strategies also need to implement a reporting interface to provide live state information to the user interface in order to determine how it is behaving, and if necessary to modify its parameter set, or to debug the strategy. This again is abstracted, just like settings and charting to go to different destinations based on the target of the trading engine. For simulation it outputs to the simulation results, whereas in live trading we work against easily queried database engines.
Next up I want to cut into application design and multithreading. There is a lot to cover, and I am swamped, so expect the articles to continue to appear as I have time. And if you have any questions feel free to email email hidden; JavaScript is required.